Mexico
Streaming & Virtual Productions
Production Management / Pre-Production / Streaming Operation / Virtual Production / Technical Coordination / Filming & Post-Production
Client: Various clients
Date: 2018–2022
Role, scope & approach
Project overview
A series of virtual and hybrid productions developed in Mexico, ranging from conventional livestreams to fully virtual events created with Depence and Unreal Engine. Beginning my streaming training in 2018 allowed me to adapt quickly as demand for digital events increased, helping the company transition smoothly into producing functional livestreams during the pandemic.
Technical role
Managed the pre-production process, client coordination, filming, on-site streaming operation, and post-production. My responsibilities also included editing video content for broadcasts and coordinating the technical teams and platforms involved in each production.
Technical approach
Built and operated streaming workflows using Wirecast, OBS, and vMix, integrating platforms such as Zoom, Microsoft Teams, Google Meet, and StreamYard. For hybrid events, I synchronized specific Resolume cues with the livestream, remote participants, and on-site production to maintain consistent timing and a cohesive experience across both physical and virtual audiences.

























